Tutorial: Procedural Materials (2/3: Scratched Metal Camo)

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منتشر شده در 12 شهریور 1396

In this tutorial series, we will take a look at creating semi-procedural materials with 3ds Max and Corona.


This second part is focused on creating scratched and worn camouflage painted metal material.


Part1: https://www.youtube.com/watch?v=tF7wIRdxdwE

Part2: https://www.youtube.com/watch?v=8NzhYNeIp4I

Part3: https://www.youtube.com/watch?v=wBWaNUCYyI4

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